KHALICANVAS STUDIOS'S PROFILE
A hobbyist game developer from Bangladesh. These days I am less active here :3 please follow my work anywhere else it is convenient for you :3
YouTube: https://cutt.ly/ZmROcSm
Instagram: https://cutt.ly/HmYvwDX
Facebook: https://www.facebook.com/KhaliCanvasStudios
Itch.IO: https://khalicanvasstudios.itch.io/
YouTube: https://cutt.ly/ZmROcSm
Instagram: https://cutt.ly/HmYvwDX
Facebook: https://www.facebook.com/KhaliCanvasStudios
Itch.IO: https://khalicanvasstudios.itch.io/
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[RMVX ACE] Sprite Request
Devamped the chicken char set. Need to devamp the wolf charset. Getting bad results.
Requesting a decamped rtp wolf charset. Please study the devamped chicken for pointers, such as I did not use more then two shades of any color.

Thanks in advance.
Requesting a decamped rtp wolf charset. Please study the devamped chicken for pointers, such as I did not use more then two shades of any color.

Thanks in advance.
[RMVX ACE] Types of and ways of making a level select screen
author=TrihanIt will actually. As the next level is unlocked by beating the last level.
Personally since it's an arcade game and I don't imagine it will include the ability to save I would just rewrite Scene_Title and change the menu commands to list levels instead.
[RMVX ACE] Types of and ways of making a level select screen
Motivational issues!
Feel like working on a game again. But can't settle down on which one. Have bunch of ideas, but none of them seem interesting enough to work with although some of them were interesting enough in the past but I did not have time to work on them then.
Keep on jumping from different ideas and testing out single map events to try to work out how to achieve the core mechanics for each idea.
Should I settle down on a single idea and given it my all and try to make a game or least a prototype out of it or should I just keep on jumping around till one naturally gets me motivated enough?
Keep on jumping from different ideas and testing out single map events to try to work out how to achieve the core mechanics for each idea.
Should I settle down on a single idea and given it my all and try to make a game or least a prototype out of it or should I just keep on jumping around till one naturally gets me motivated enough?
Battle_Screen.png
Let's Play: π
All those horrible memories are coming back. It took me forever to make this horrible game especially for all its weird graphics. XD it was fun though
[RMVX ACE] Good game design schools for postgraduate
What could be some of the hardest decisions that kings might have had to make?
Skill Hunter Review
You know the pillar thingies in the "HUB" and at the end of every trial. That is where you get to read the story part by part. The improved version will fix that make it obvious should have been that way already honestly.













